| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Buffer overflow in InnerMedia DynaZip DUNZIP32.dll file version 5.00.03 and earlier allows remote attackers to execute arbitrary code via a ZIP file containing a file with a long filename, as demonstrated using (1) a .rjs (skin) file in RealPlayer 10 through RealPlayer 10.5 (6.0.12.1053), RealOne Player 1 and 2, (2) the Restore Backup function in CheckMark Software Payroll 2004/2005 3.9.6 and earlier, (3) CheckMark MultiLedger before 7.0.2, (4) dtSearch 6.x and 7.x, (5) mcupdmgr.exe and mghtml.exe in McAfee VirusScan 10 Build 10.0.21 and earlier, (6) IBM Lotus Notes before 6.5.5, and other products. NOTE: it is unclear whether this is the same vulnerability as CVE-2004-0575, although the data manipulations are the same. |
| RealMedia RealServer reveals the real IP address of a Real Server, even if the address is supposed to be private. |
| Directory traversal vulnerability in the parsing of Skin file names in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to read arbitrary files via a .. (dot dot) in an RJS filename. |
| The RealNetworks RealArcade platform includes an ActiveX control (InstallerDlg.dll, version 2.6.0.445) that exposes a method named Exec via the StubbyUtil.ProcessMgr COM object. This method allows remote attackers to execute arbitrary commands on a victim's Windows machine without proper validation or restrictions. This platform was sometimes referred to or otherwise known as RealArcade or Arcade Games and has since consolidated with RealNetworks' platform, GameHouse. |
| RealPlayer 16.0.2.32 allows remote attackers to cause a denial of service (divide-by-zero error and application crash) via a crafted mp4 file. |
| Improper handling of a repeating VRAT chunk in qcpfformat.dll allows attackers to cause a Null pointer dereference and crash in RealNetworks RealPlayer 18.1.5.705 through a crafted .QCP media file. |
| Multiple buffer overflows in RealNetworks RealPlayer before 17.0.10.8 allow remote attackers to execute arbitrary code via a malformed (1) elst or (2) stsz atom in an MP4 file. |
| The GetGUID function in codecs/dmp4.dll in RealNetworks RealPlayer 16.0.3.51 and earlier allows remote attackers to execute arbitrary code or cause a denial of service (write access violation and application crash) via a malformed .3gp file. |
| RealNetworks GameHouse RealArcade Installer (aka ActiveMARK Game Installer) 2.6.0.481 and 3.0.7 uses weak permissions (Create Files/Write Data) for the GameHouse Games directory tree, which allows local users to gain privileges via a Trojan horse DLL in an individual game's directory, as demonstrated by DDRAW.DLL in the Zuma Deluxe directory. |
| The RACInstaller.StateCtrl.1 ActiveX control in InstallerDlg.dll in RealNetworks GameHouse RealArcade Installer 2.6.0.481 performs unexpected type conversions for invalid parameter types, which allows remote attackers to execute arbitrary code or cause a denial of service (use-after-free) via crafted arguments to the (1) AddTag, (2) Ping, (3) QueuePause, (4) QueueRemove, (5) QueueTop, (6) RemoveTag, (7) TagRemoved, or (8) message method. |
| The cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 does not properly perform initialization, which has unspecified impact and attack vectors. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows allows remote attackers to execute arbitrary code via large size values in QCP audio content. |
| RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows do not properly handle dimensions during YUV420 transformations, which might allow remote attackers to execute arbitrary code via crafted MP4 content. |
| Integer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows might allow remote attackers to execute arbitrary code via a crafted QCP file that triggers a heap-based buffer overflow. |
| Stack-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows user-assisted remote attackers to execute arbitrary code via a malformed .RJS skin file that contains a web.xmb file with crafted length values. |
| Unspecified vulnerability in an ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via unknown vectors. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted SIPR stream. |
| Heap-based buffer overflow in rvrender.dll in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.2, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via a crafted frame in an Internet Video Recording (IVR) file. |
| The OpenURLInDefaultBrowser method in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.2, and RealPlayer SP 1.0 through 1.1.5, launches a default handler for the filename specified in the first argument, which allows remote attackers to execute arbitrary code via a .rnx filename corresponding to a crafted RNX file. |
| RealNetworks RealPlayer 11.0 through 11.1, SP 1.0 through 1.1.5, and 14.0.0 through 14.0.1, and Enterprise 2.0 through 2.1.4, uses predictable names for temporary files, which allows remote attackers to conduct cross-domain scripting attacks and execute arbitrary code via the OpenURLinPlayerBrowser function. |